Category Archives: tutorials

Forward Rendering in Unity & checking render order with Frame Debugger

How does it work? each object is rendered in a pass for each light that affects it.   each object might be rendered multiple times depending upon how many lights are within range.  lit objects are rendered in a separate passes.   if it

Forward Rendering in Unity & checking render order with Frame Debugger

How does it work? each object is rendered in a pass for each light that affects it.   each object might be rendered multiple times depending upon how many lights are within range.  lit objects are rendered in a separate passes.   if it

Tech Art Tips & Tricks: All About Displacement, Height, Normal & Bump Maps

What are the differences between bump maps, displacement maps, height maps and normal maps and when to use them? They are different ways used to add detail to a model. It is important to understand their strengths and weaknesses, in

Tech Art Tips & Tricks: All About Displacement, Height, Normal & Bump Maps

What are the differences between bump maps, displacement maps, height maps and normal maps and when to use them? They are different ways used to add detail to a model. It is important to understand their strengths and weaknesses, in