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Jing Tan

Technical Artist | Game Developer

Category: Resources

Agile Training Notes: Scrum Developer, Product Owner & Nexus Scaled Scrum

Posted on August 15, 2018August 19, 2018 by spiderlili

Agile Scrum Developer 3 reasons why automated builds are important? They allow frequent validation of the unit of software being… Read more Agile Training Notes: Scrum Developer, Product Owner & Nexus Scaled Scrum

Glossary of common Game Development, Production, Publishing & Business terms (Reference)

Posted on July 5, 2018March 30, 2020 by spiderlili

Production Free to play models(F2P/FTP) Give players access to a significant portion of their content without paying(often not entirely free).… Read more Glossary of common Game Development, Production, Publishing & Business terms (Reference)

Typical Unity + Google VR Setup for Android: Player Camera & Spatial Audio

Posted on June 5, 2018June 7, 2018 by spiderlili

Prerequisites: Minimum Phone Requirements for Google VR Cardboard on an Android phone requires version 4.1 or higher. Before building the project, change the… Read more Typical Unity + Google VR Setup for Android: Player Camera & Spatial Audio

Essential Game Maths: Sine Waves

Posted on April 18, 2018July 28, 2018 by spiderlili

How are Sine Waves useful? Sine waves is a fascinating mathematical phenomenon. They are useful for repeating behaviours and animating things over… Read more Essential Game Maths: Sine Waves

A guide to different noises for generating textures and landscapes

Posted on April 17, 2018April 17, 2018 by spiderlili

The noise can be modified for different uses simply by calculating the absolute value or the sine of the noise.… Read more A guide to different noises for generating textures and landscapes

A Comprehensive Overview on VR(Virtual Reality)

Posted on March 19, 2018July 28, 2018 by spiderlili

Here’s an overview of the various platforms, tools and products as an introductory guide to the world of VR. What… Read more A Comprehensive Overview on VR(Virtual Reality)

The most useful Maya shortcuts, tools and project settings

Posted on February 4, 2018July 13, 2018 by spiderlili

Goal: Master the keyboard shortcuts to maintain the flow. Maya keyboard Shortcuts Manipulation Q hide manipulator tool W translate E rotate… Read more The most useful Maya shortcuts, tools and project settings

Shader Cheat Sheet

Posted on January 26, 2018January 26, 2018 by spiderlili

Lambert and BlinnPhong struct SurfaceOutput { fixed3 Albedo; // diffuse color fixed3 Normal; // tangent space normal, if written fixed3… Read more Shader Cheat Sheet

Useful Resources: Art / Game Dev / VR / AR / Tools / inspirations etc

Posted on January 10, 2018July 25, 2018 by spiderlili

Below are some of my favourite resources. If you want to recommend other links, just get in touch or leave a comment… Read more Useful Resources: Art / Game Dev / VR / AR / Tools / inspirations etc

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