Category Archives: Learning

360-degree videos and images in Unity

Import the 360-degree video into Unity as an Asset. Create a Video Player by dragging the video asset to the scene hierarchy Render the video to a Render Texture for precise display control: create a Render Texture from the Assets->Create.

360-degree videos and images in Unity

Import the 360-degree video into Unity as an Asset. Create a Video Player by dragging the video asset to the scene hierarchy Render the video to a Render Texture for precise display control: create a Render Texture from the Assets->Create.

Shader study: Ocean waves using Scrolling textures

Test Scene using Standard Unity Environment Assets: By moving textures across the surface of an object, interesting fluid effects like moving waterfalls and lava can be created. This is one by updating UV values so they scroll across the surface

Shader study: Ocean waves using Scrolling textures

Test Scene using Standard Unity Environment Assets: By moving textures across the surface of an object, interesting fluid effects like moving waterfalls and lava can be created. This is one by updating UV values so they scroll across the surface

The most useful Maya shortcuts, tools and project settings

Goal: Master the keyboard shortcuts to maintain the flow. Maya keyboard Shortcuts Manipulation Q hide manipulator tool W translate E rotate R scale G redo the same tool Viewing modes 4 wireframe mode 5 shaded mode 6 textured mode 7 lit

The most useful Maya shortcuts, tools and project settings

Goal: Master the keyboard shortcuts to maintain the flow. Maya keyboard Shortcuts Manipulation Q hide manipulator tool W translate E rotate R scale G redo the same tool Viewing modes 4 wireframe mode 5 shaded mode 6 textured mode 7 lit

3D Scanning – VRTGO Conference Notes

3D Scanning Digitising an object from the real world capturing its shape and form create a high resolution 3D polygonal mesh Does not define the material of a surface 3D Scanning Setup Different capture methods for different subjects Static subject

3D Scanning – VRTGO Conference Notes

3D Scanning Digitising an object from the real world capturing its shape and form create a high resolution 3D polygonal mesh Does not define the material of a surface 3D Scanning Setup Different capture methods for different subjects Static subject

Useful Resources: Art / Game Dev / VR / AR / Tools / inspirations etc

Below are some of my favourite resources. If you want to recommend other links, just get in touch or leave a comment below! 3D Assets Free3D TurboSquid Hum3D CG-trader Adobe Stock Google Poly Make Human 3D Learning Resources Super helpful Autodesk Help

Useful Resources: Art / Game Dev / VR / AR / Tools / inspirations etc

Below are some of my favourite resources. If you want to recommend other links, just get in touch or leave a comment below! 3D Assets Free3D TurboSquid Hum3D CG-trader Adobe Stock Google Poly Make Human 3D Learning Resources Super helpful Autodesk Help