Shaders Challenge: Teleport Hologram (Gantz O + Cortana Style)

Tool used: Unity (Shadergraph + LWRP)

Inspiration: The resurrection teleport scene effect in Gantz: O, Cortana from the Halo game series

Visual reference moodboard: https://www.pinterest.co.uk/spiderlili/sci-fi-holograms/

Techniques used: Rim effect, animated scanlines, vertical swipe with alpha clip threshold.

Notes: Turn ZWrite Off to fix transparency visual artifacts, this effect works best with smooth normal maps