Tron style hologram shader – Unity Test

hologramTest

A hologram style unlit shader to control the colour and transparency of the object, manipulate its vertices during rendering to produce periodic flickering glitches. This is achieved by using a sine wave effect in the vertex shader. Clipping is used to make parts of the image disappear during the glitches.

Source: https://github.com/spiderlili/Tron-Style-Hologram-Shader