Hi! I’m Jing.

I’m a technical artist, multi-disciplinary developer and designer with a broad skill set and a life-long passion for games. My main areas of interest in this field are shaders, VFX, UI, tools, and procedural art.

I started working in games and interactive entertainment professionally since 2014, and as a hobbyist long before then. Over the years, I have been fortunate enough to work on a number of very successful projects which are played by millions of people and featured in BBC’s primetime TV shows.

In my spare time, I like to write tutorials on game development, participate in game jams, life drawing, produce music, travel (over 20 countries and counting), and train for boxing.

Feel free to get in touch with me via, LinkedIn or Twitter @JingChunTan666.